India′s No:1 Design & Media College

ICAT Students go Global 2008

ICAT Team at Scotland

Press Releases

  • Times of India Article -1
  • Times of India Article -2
  • Deccan Chronicle
  • Deccan Herald
  • New Indian Express

28th May 2008 was a special and unforgettable day for a group of four ICAT Gaming & Animation students. They have been selected by the British Council along with the University of Dundee to showcase their 3D Adventure game titled Springoo. This Global gaming competition called Dare to be Digital will be held in Scotland (UK). This is the second time any team from India has been chosen to participate in the International Game Design category. In 2007, ICAT’s team Phoenix was the first team to participate in this competition. The future Game professionals were given a send off party at The British Council, New Delhi on June 2nd, following which they left to the UK (Scotland) on June 3rd.

Dare to be Digital is an International video games design competition for students who love to play games and want to design their own video game. Every year between June and August, students from across the globe form teams and compete over 10 weeks to design a fully functioning video game prototype. At the end of 10 weeks, all the teams will gather to showcase their work and be judged by industry experts.

The 4 students are currently pursuing their Under Graduation Degree in Game Development and 3D Animation offered by University of Wales, UK at (Image College of Arts, Animation & Technology (ICAT). The college is one of the pioneering institutions in the country in churning out world class young professionals in Gaming, Animation & Visual Effects. The Chief Academic Officer of the college Mr.V.Natarajan said, the college has consistently encouraged its talented students to participate in Global competitions like Dare to be Digital which not only improves their motivation to perform at an International level but also gives them a huge exposure of interacting with students from various parts of the world and also interact with Global Gaming Professionals.

The chosen team, known as Team Lakshya, comprises of Sapan Kumar Suna (Team leader), Vineeth Verghese, Saravanan and Shweta. A Scottish student ambassador will join the team to produce a working prototype of the game.

Team Lakshya is ecstatic about the contest and considers it as a platform to showcase and share their passion for developing games. The game is intended to keep children and adults entertained and enthralled. The motive of the game is to help Springoo (jumping Christmas toy) gain his body parts which breaks apart accidentally by Tom. The player navigates Springoo by hopping around in the kid's room, sprinkled with other toys and has to find a way to get from one place to another. The room is filled with cookies which give Springoo the ability to jump vast distances and even regain lost health. The player can slide in the racing track and interact with some of the objects in the room like the cannon, etc. And remember everything is from the spring's point of view!!

The team feels that this feat would not have been possible without the support and encouragement, which they received from the professors and lecturers of ICAT and the college management which realized their potential and encouraged them to help reach this milestone. The students are also very grateful to their parents who have been a pillar of support during this project. The team hopes to win the competition and bring laurels to the country and inspire other Gaming Enthusiasts particularly youngsters like them to work towards putting India on the global map for Gaming.