Home   About Us   Courses   Admission   Placements    Students    Alumni   Campus Life   Campus News   Events   Industry   Admin   Gallery   Contact Us
 
PG Diploma in 3D Animation
PG Diploma in Visual Effects
PG Diploma in Game Design
PG Diploma in Game Development
 
 

 

 

ost-Graduate in Visual Effects

Dynamics

  • Rigid Body Dynamics
  • Rigid Body Constraints
  • Rigid Body Optimization
  • Soft Body Dynamics

Particles

  • Introduction to Particles
  • Particle collisions and collision events
  • The Flow Effect
  • The Emit Function
  • The Particle Instancer
  • Goals
  • Particle Rendering

Advanced Concepts

  • Introduction to Hair, Fur, Cloth and Fluid

Rendering

  • Rendering Types and their attributes
  • Render Management
  • Multipass Rendering

Matchmoving

  • Photogrammetry and the Matchmoving Process
  • Perspective Matching
  • 2D Tracking
  • 3D Tracking
  • Techniques for evaluating source footage and its suitability for tracking
  • Solving and generating data from matchmoving
  • Troubleshooting matchmoves

POST PRODUCTION

Principles of Digital Video

  • Video and Audio compression, formats and codecs
  • Digitizing video, Compatibility of video formats with different computing platforms
  • Standard editorial procedures including logging, syncing and storage of materials
  • Grading process and the role of the colourist
  • Creative theories (production and reception, individuals and audiences)

Principles Of Editing

  • Picture Edit & Continuity
  • Picture Edit & Pace
  • Sound Edit & Clarity
  • Sound Edit & Creative Sound
  • Editing Genre – Action, Dialogue, Comedy, Documentary
  • Imaginative Documentary and Innovation Documentary
  • Ideas & Sound
  • Matching action, cutting on movement, pacing and rhythm

Nonlinear Editing & Digital Technology

  • Interface of a Non Linear editing tool
  • Importing assembling and previewing footage
  • Basic Editing (Fade-in, Fade-out, Cut to Cut)
  • Adding Transitions
  • Advance Editing (2 Point, 3 Point Editing)
  • Editing Audio
  • Audio Sync
  • Titling
  • Combining images (e.g. layers, juxtaposition and montage, compositing)
  • Effects (e.g. keying, mattes, filmstrips and rotoscoping)

Compositing

  • Principles of Compositing
  • Interface of the compositing software
  • 2D & 3D Interactivity
  • Applying operators
  • Creating Matte for Masking
  • Paint & Edit
  • Adding Text
  • Masking and shooting footage
  • Keying
  • Time remapping and time stretching
  • Tracking

ADVANCED DIGITAL COMPOSITING

  • Introduction to advance compositing tools and its compatibility to Production
  • Principles of Compositing and assembling visual effects for film
  • Understanding optical phenomena (such as depth of field)
  • Understanding lighting, basic exposure matching,
  • Colour correction and colour matching
  • Wire and rig removal
  • Ramping - Time Stretches and time squeeze
  • Procedural extraction of masks from blue and greenscreen footage
  • Rotoscoping, Masking and Chroma-keying
  • RotoSplines and Digital Compositing Using Rotoscopy
  • Matte adjustment and manipulation
  • CG Compositing
  • Particles & Filters
  • 3D Camera & Lights
  • Nesting
  • Compositing Multipass Rendering
visual effects