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ost-Graduate in Visual Effects
- Rigid Body Dynamics
- Rigid Body Constraints
- Rigid Body Optimization
- Soft Body Dynamics
- Introduction to Particles
- Particle collisions and collision events
- The Flow Effect
- The Emit Function
- The Particle Instancer
- Goals
- Particle Rendering
- Introduction to Hair, Fur, Cloth and Fluid
- Rendering Types and their attributes
- Render Management
- Multipass Rendering
- Photogrammetry and the Matchmoving Process
- Perspective Matching
- 2D Tracking
- 3D Tracking
- Techniques for evaluating source footage and its suitability for tracking
- Solving and generating data from matchmoving
- Troubleshooting matchmoves
- Video and Audio compression, formats and codecs
- Digitizing video, Compatibility of video formats with different computing platforms
- Standard editorial procedures including logging, syncing and storage of materials
- Grading process and the role of the colourist
- Creative theories (production and reception, individuals and audiences)
- Picture Edit & Continuity
- Picture Edit & Pace
- Sound Edit & Clarity
- Sound Edit & Creative Sound
- Editing Genre – Action, Dialogue, Comedy, Documentary
- Imaginative Documentary and Innovation Documentary
- Ideas & Sound
- Matching action, cutting on movement, pacing and rhythm
- Interface of a Non Linear editing tool
- Importing assembling and previewing footage
- Basic Editing (Fade-in, Fade-out, Cut to Cut)
- Adding Transitions
- Advance Editing (2 Point, 3 Point Editing)
- Editing Audio
- Audio Sync
- Titling
- Combining images (e.g. layers, juxtaposition and montage, compositing)
- Effects (e.g. keying, mattes, filmstrips and rotoscoping)
- Principles of Compositing
- Interface of the compositing software
- 2D & 3D Interactivity
- Applying operators
- Creating Matte for Masking
- Paint & Edit
- Adding Text
- Masking and shooting footage
- Keying
- Time remapping and time stretching
- Tracking
- Introduction to advance compositing tools and its compatibility to Production
- Principles of Compositing and assembling visual effects for film
- Understanding optical phenomena (such as depth of field)
- Understanding lighting, basic exposure matching,
- Colour correction and colour matching
- Wire and rig removal
- Ramping - Time Stretches and time squeeze
- Procedural extraction of masks from blue and greenscreen footage
- Rotoscoping, Masking and Chroma-keying
- RotoSplines and Digital Compositing Using Rotoscopy
- Matte adjustment and manipulation
- CG Compositing
- Particles & Filters
- 3D Camera & Lights
- Nesting
- Compositing Multipass Rendering
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