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B.A - 3D Animation
B.A - Visual Effects
B.A - Game Design
B.A - Game Development
 
 

achelor of Arts in Digital Media (3D Animation)

Duration Course Overview Career Opportunities

Course Content

Year

Module Code

Module Name

Year I

VFX101

Digital Media Technologies

3DA101

History of Digital Media

ART101

Foundation Art

GAM101

Introduction to Programming

ART102

Pre-production and Planning

VFX102

Digital Media production

Year 2

3DA201

Media Studies

VFX201

Post Production

3DA202

3D Animation

ART201

Advanced Art

3DA203

Character Modelling & Animation

3DA204

Portfolio Design

Year 3

ART301

Business of Media

3DA301

3DA302

Allied Project

3DA303

Portfolio Presentation

Duration: 3 Years Full time, 6 semesters

Course Overview

The first year introduces the students to computing as applicable to the Digital Media Industry. Students develop a practical understanding of the underlying principles of Digital Media industry including elements of design, typography, digital audio and video, animation, authoring and preparing project proposals. They also learn the various methods of acquiring, collating and evaluating digital media contents, the ability to communicate effectively in a professional manner and develop judgement on the various software and hardware used in the digital media industry. Through the Art module, the students learn how to use the drawing processes and materials as a means of visual enquiry and self expression. Students also learn the background on the major developments and issues that were instrumental in the development of the Digital Media Industry, the process of pre-production with emphasis on producing concept designs and story boards

are also introduced, students also learn the basic concepts of a programming language and the development of structured algorithms to solve informally specified problems. Year 2 builds upon the skills gained in year 1 and enables them to apply and further develop themselves within their area of specialization. Students widen the scope of their visual research base by learning techniques of Direction, Cinematography, Acting, Claymation and Machinima. The students' artistic temperament are enhanced through further study in Life Drawing. The 3D module gives a solid grounding in the essential core skills required to create and produce three dimensional computer work, including Modeling in 3D, Texturing, Lighting, Particles & Dynamics and Rendering techniques. The specialization part of the course focuses on creating animated figures, discussing anatomy, animated bodies, heads, and hands, poses and locomotion, anthropomorphic and facial animation. They also develop understanding of the theories and practice of film editing and compositing.

Year 3 builds upon the individual skills that they have gained in the previous two years and will focus on their Project work. They also focus upon operational management through the business of Media. This module develops business knowledge enabling them to manage projects and technology..

Career Opportunities

CAREER OPPORTUNITIES IN 3D GRAPHICS & ANIMATION
  1. Storyboard and Concept Artist
2. Character Designer
3. Layout and Background Artist
4. Animator
5. Art Director
6. Director
7. Instructor

 

3D Animation